Demo: Triggering Effects with Events
This experience shows how to trigger an effect, in this case an explosion, by clicking on another object.
Some effects (also spelled FX) are continuous, like the Bonfire, so they will appear automatically and keep playing in the scene. Other FX, like the explosion, must be triggered using Events.
You can use almost any kind of event to trigger the FX. In this case, you need to click on the red button to trigger the explosion effect.