Triggering Effects with Events

Some effects, like the Explosion, need to be triggered by an event.

For example, to have an explosion occur when clicking on a button, use the following event and scene set up. You can even open this experience on the games workspace: Triggering Effects with Events

On: Interaction Start
Then: Other Object (and then click on the Explosion object in the scene)
Trigger Effect

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That set up activate the explosion effect each time the "button" is clicked. Use that same approach to trigger any effect that has a "Play Effect" button in its Object tab:

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Pro Tip: Use the "Deactivate" event action on objects around the explosion to simulate them getting destroyed!